The Steamvault is a level 67-70 instance in Coilfang reservoir. This is also the only instance a player can use to reach exalted with the Cenarion Expedition on normal or heroic setting, so it is important to know how to beat it. Here’s how.
The first boss in Steamvault is Hydromancer Thespia. She is a Naga with two adds and three different spells, of which all are nature damage.
The first is spell she will use is Lighting Cloud. This is an area of effect, or AoE, spell that does 1500-2000 damage per second to any inside it. Players must get out of it as soon as they can to avoid death.
Another spell she uses is Enveloping Winds. Hydromancer Thespia will target one random person in the party and cast this on them to will stun them for six seconds. It is a debuff and can be dispelled so players do not get caught in her lighting cloud.
The last spell she will use is a debuff called Dispelable that does 500 damage every 2 seconds. Hydromancer Thespia’s two adds have very little hit points, but have the spell Frostbolt Volley, which casts frostbolts at every one in he party.
To start the fight have the tank grab aggro on Hydromancer Thespia and one of the adds while the other is burned down by the party. Then, kill the second add and then Thespia.
The second boss in the Steamvault is Mekgineer Steamrigger. He has three ability’s that will affect the party:
· Super Shrink Ray- This reduces the targets damage by 35% with a chance to back fire.
· Electrified Net- This is a net thrown over the player much like the one tailors can make. It keeps players from moving around while dealing 500 damage to the player.
· Saw Blade- Mekgineer Steamrigger throws out a saw blade that will hit everyone in range, giving them 1500-2500 damage.
To start the fight, have the tank grab aggro Mekgineer Steamrigger and have the DPS go to work. Once his health drops to 25% health, he will summon three to five adds to heal him. These can be picked up by using Thunder Clap, Consecration, or any skill that hits multiple targets and must be burned down immediately. Once the adds are damaged, they will stop healing and attack the player that hit them. When all of the adds are dead, continue doing damage to Mekgineer Steamrigger until he is dead.
The third and last boss is Warlord Kalithresh. This fight can be very difficult. Have the tank aggro him near a container while the party starts DPS on him. When Warlord Kalithresh starts channeling one of the containers, destroy it before he gets the spell off or he will receive his warlords rage buff. This is a buff he places on himself that increases damage done by 75% and attack speed by 70%. This buff is not dispellable.
Once the container is dead, continue to kill Warlord Kalithresh and repeat this process until he is dead.
If you’re still struggling with getting your character to the level cap, you may want to read the Idemise guide.